55 #define printfR(...) { if( hit_Rank == 0 ) { printf(__VA_ARGS__); fflush(stdout); }}
59 int main(
int argc,
char ** vargs){
64 printf(
"Usage: %s NUMBER_OF_NODES\n",vargs[0]);
67 sscanf(vargs[1],
"%d",&nodes);
73 printfR(
"Sig Shape\tSig Tile\tSTile NStride\tBitmap Shape\tGBTile iterator\tGBTile direct\n");
80 HitSig sig = hit_sig(0,nodes-1,1);
100 for(j=0;j<nodes;j++){
115 for(j=0;j<nodes;j++){
142 for(j=0;j<nodes;j++){
#define hit_bShapeSet(bitshape, i, j)
#define hit_shape(nd,...)
#define hit_tileNewType(baseType)
#define hit_tileElemAt(var, ndims,...)
#define hit_bShapeEdgeIterator(var, shape, vertex)
#define HIT_LAYOUT_NULL_STATIC
HitShape hit_bitmapShape(int nvertices)
#define hit_bShapeVertexIterator(var, shape)
#define hit_tileDomainShapeAlloc(newVarP, baseType, shape)
void hit_comInit(int *pargc, char **pargv[])
#define hit_gbTileEdgeAt(var, pos1, pos2)
#define hit_tileElemAtNoStride(var, ndims,...)
int main(int argc, char *argv[])
#define hit_tileFree(var)
#define hit_clockGetSeconds(c)
#define hit_gbTileDomainShapeAlloc(var, baseType, shape, allocOpts)
#define hit_gbTileEdgeIteratorAt(var, vertex, edge_index)
#define hit_clockStart(c)