Hitmap 1.3
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Modules | |
Input/output management | |
Files | |
file | hit_blockTile.h |
file | hit_shape.h |
file | hit_sig.h |
file | hit_sshape.h |
file | hit_tile.h |
Data Structures | |
struct | HitCShape |
struct | HitBShape |
struct | HitBlockTile |
struct | HitSigShape |
struct | HitTileInterface |
struct | HitGCTile |
struct | HitGBTile |
struct | HitMCTile |
struct | HitMBTile |
struct | HitATile |
struct | HitTile |
Functionalities for managing hierarchical titling data structures.
This module contains functionalities for creation, allocation, hierarchical tiling, and elements access for dense and sparse data structures (arrays and graphs).