Hitmap 1.3
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#include "hit_tile.h"
Go to the source code of this file.
Macros | |
#define | hit_gbTileEdgeIteratorSkipAt(var, vertex, edge_index) ((var).data[edge_index]) |
Tiling of sparse Bitmap graphs. Definitions and functions to manipulate gbHitTile types.
Definition in file hit_gbtile.h.
#define hit_gbTileEdgeIteratorSkipAt | ( | var, | |
vertex, | |||
edge_index | |||
) | ((var).data[edge_index]) |
Definition at line 206 of file hit_gbtile.h.