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dc.contributor.authorMuñoz Cristóbal, Juan Alberto
dc.contributor.authorGallego Lema, Vanesa
dc.contributor.authorArribas Cubero, Higinio Francisco 
dc.contributor.authorAsensio Pérez, Juan Ignacio 
dc.contributor.authorMartínez Monés, Alejandra 
dc.date.accessioned2018-09-06T10:40:56Z
dc.date.available2018-09-06T10:40:56Z
dc.date.issued2018
dc.identifier.citationIEEE Transactions on Learning Technologies, 2018 (in press)es
dc.identifier.urihttp://uvadoc.uva.es/handle/10324/31424
dc.descriptionProducción Científicaes
dc.description.abstractSeveral studies have explored how to help teachers carry out learning situations involving Augmented Reality (AR), a technology that has shown different affordances for learning. However, these proposals tend to rely on specific types of AR, focus on particular types of spaces, and are generally disconnected from other technologies widely used in education, such as VLEs or Web 2.0 tools. These constraints limit the possible range of activities that can be conducted and their integration into the existing classroom practice. GLUEPS-AR is a system that can help overcome these limitations, aiding teachers in the creation and enactment of learning situations that may combine multiple types of AR with other common web tools. This paper presents an evaluation study conducted on Game of Blazons, a learning situation carried out by two university teachers using GLUEPS-AR, and framed within two days of outdoor activities in a village in Spain. The evaluation showed that GLUEPS-AR provided an affordable support to the participant teachers to integrate several activities that made use of multiple types of AR, common web tools and augmented paper, into a unique learning situation.es
dc.format.mimetypeapplication/pdfes
dc.language.isoenges
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)es
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subject.classificationTecnologías de aprendizajees
dc.subject.classificationRealidad virtuales
dc.titleGame of Blazons: Helping teachers conduct learning situations that integrate web tools and multiple types of augmented realityes
dc.typeinfo:eu-repo/semantics/articlees
dc.identifier.doihttp://dx.doi.org/10.1109/TLT.2018.2808491es
dc.relation.publisherversionhttps://ieeexplore.ieee.org/document/8300658/es
dc.peerreviewedSIes
dc.description.projectMinisterio de Economía, Industria y Competitividad (Projects TIN2011-28308-C03-02 and TIN2014-53199-C3-2-R)es
dc.description.projectJunta de Castilla y León (programa de apoyo a proyectos de investigación - Ref. VA082U16)es
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International


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