dc.contributor.author | Loza Matovelle, David César | |
dc.contributor.author | Marcos Pablos, Samuel | |
dc.contributor.author | Zalama Casanova, Eduardo | |
dc.contributor.author | Gómez García-Bermejo, Jaime | |
dc.date.accessioned | 2019-10-16T12:14:05Z | |
dc.date.available | 2019-10-16T12:14:05Z | |
dc.date.issued | 2018 | |
dc.identifier.citation | Maciejewski, A.; Balaguer, C. (eds). Proceedings of the 2018 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS2018. Madrid, Spain, 2018, p. 3943-3948 | es |
dc.identifier.isbn | 978-1-5386-8093-3 | es |
dc.identifier.uri | http://uvadoc.uva.es/handle/10324/38616 | |
dc.description | Producción Científica | es |
dc.description.abstract | In this paper an interaction system based on a
three dimensional virtual head projected onto a pyramidal
display is proposed. The proposed system makes use of a
social robot behavioral architecture already developed in our
lab, which allows us to interchange developments between our
robotic realizations and the 3D avatar. The overall system is divided
into two parts: back projection subsystem and expression
generator subsystem. The back projection subsystem projects a
three-dimensional avatar onto a pyramidal structure in order
to achieve a sensation of depth and realism. The expression
generator subsystem carries out the avatar animations using
shape keys and bones, following the Facial Action Coding
System (FACS). The system consists in several nodes that are
integrated in ROS middleware (Robotic Operating System), and
includes a user interface that makes the avatar teleoperation
easier (the package is avaible in github public respository). In
order to evaluate the expressiveness of the system, two sets of
experiments have been performed: one to analyze the avatar’s
gestural ability, that is, its capability to perform expressions
that can be identified by an observer, and a second experiment
to measure the emotion displaying ability in terms of valence
and arousal. | es |
dc.format.extent | 6 p. | es |
dc.format.mimetype | application/pdf | es |
dc.language.iso | eng | es |
dc.publisher | IEEE Xplore | es |
dc.rights.accessRights | info:eu-repo/semantics/openAccess | es |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | * |
dc.subject.classification | Robots | es |
dc.subject.classification | Robots | es |
dc.subject.classification | Avatars | es |
dc.subject.classification | Avatares | es |
dc.subject.classification | Interaction systems | es |
dc.subject.classification | Sistemas de interacción | es |
dc.title | Interaction system based on an avatar projected on a pyramidal display | es |
dc.type | info:eu-repo/semantics/conferenceObject | es |
dc.rights.holder | © 2018 IEEE | es |
dc.identifier.doi | 10.1109/IROS.2018.8593740 | es |
dc.relation.publisherversion | https://ieeexplore.ieee.org/document/8593740 | es |
dc.title.event | International Conference on Intelligent Robots and Systems, IROS2018 | es |
dc.description.project | Ministerio de Ciencia, Innovación y Universidades (project DPI2014- 56500-R) | es |
dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 Internacional | * |
dc.type.hasVersion | info:eu-repo/semantics/acceptedVersion | es |
dc.subject.unesco | 1203.04 Inteligencia Artificial | es |