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    Por favor, use este identificador para citar o enlazar este ítem:http://uvadoc.uva.es/handle/10324/40735

    Título
    Fulcrum: Flexible Network Coding for Heterogeneous Devices
    Autor
    Lucani, Daniel E.
    Pedersen, Morten Videbæk
    Ruano Benito, DiegoAutoridad UVA Orcid
    Sørensen, Chres W.
    Fitzek, Frank H. P.
    Heide, Janus
    Geil, Olav
    Nguyen, Vu
    Reisslein, Martin
    Año del Documento
    2018
    Editorial
    IEEE Xplore
    Descripción
    Producción Científica
    Documento Fuente
    IEEE Access, 2018, vol. 6. p. 77890-77910
    Resumen
    We introduce Fulcrum, a network coding framework that achieves three seemingly conflicting objectives: 1) to reduce the coding coefficient overhead down to nearly n bits per packet in a generation of n packets; 2) to conduct the network coding using only Galois field GF(2) operations at intermediate nodes if necessary, dramatically reducing computing complexity in the network; and 3) to deliver an end-to-end performance that is close to that of a high-field network coding system for high-end receivers, while simultaneously catering to low-end receivers that decode in GF(2). As a consequence of 1) and 3), Fulcrum has a unique trait missing so far in the network coding literature: providing the network with the flexibility to distribute computational complexity over different devices depending on their current load, network conditions, or energy constraints. At the core of our framework lies the idea of precoding at the sources using an expansion field GF(2 h ), h > 1, to increase the number of dimensions seen by the network. Fulcrum can use any high-field linear code for precoding, e.g., Reed-Solomon or Random Linear Network Coding (RLNC). Our analysis shows that the number of additional dimensions created during precoding controls the trade-off between delay, overhead, and computing complexity. Our implementation and measurements show that Fulcrum achieves similar decoding probabilities as high field RLNC but with encoders and decoders that are an order of magnitude faster.
    Palabras Clave
    Decoding probability
    Probabilidad de decodificación
    Random linear network coding
    Codificación de red lineal aleatoria
    Throughput
    Tasa de transferencia efectiva
    ISSN
    2169-3536
    Revisión por pares
    SI
    DOI
    10.1109/ACCESS.2018.2884408
    Patrocinador
    Green Mobile Cloud project (grant DFF-0602-01372B)
    Colorcast project (grant DFF-0602-02661B)
    TuneSCode project (grant DFF - 1335-00125)
    Danish Council for Independent Research (grant DFF-4002-00367)
    Ministerio de Economía, Industria y Competitividad - Fondo Europeo de Desarrollo Regional (grants MTM2012-36917-C03-03 / MTM2015-65764-C3-2-P / MTM2015-69138-REDT)
    Agencia Estatal de Investigación - Fondo Social Europeo (grant RYC-2016-20208)
    Aarhus Universitets Forskningsfond Starting (grant AUFF-2017-FLS-7-1)
    Version del Editor
    https://ieeexplore.ieee.org/document/8554264
    Propietario de los Derechos
    © 2018 IEEE Xplore
    Idioma
    eng
    URI
    http://uvadoc.uva.es/handle/10324/40735
    Tipo de versión
    info:eu-repo/semantics/publishedVersion
    Derechos
    openAccess
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