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Advertising effectiveness of interactivity with real, transfigured, fictional and incongruent brands in narrative video games1142

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Advertising-effectiveness-of-interactivity-with-brands.pdf565

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Number of views in the range

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Advertising effectiveness of interactivity with real, transfigured, fictional and incongruent brands in narrative video games230

Number of downloads in the range

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Advertising-effectiveness-of-interactivity-with-brands.pdf144

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September 202518
October 202530
November 202511
December 202525
January 202666
February 202643
March 202637
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Number of downloads in the period of time

  • Downloads
  • September 2025
    6
  • October 2025
    17
  • November 2025
    32
  • December 2025
    25
  • January 2026
    20
  • February 2026
    24
  • March 2026
    20
 
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United States58
Hong Kong9
Vietnam6
Spain6
China4
South Korea4
Germany3
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Brazil2
Singapore1

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Los Angeles3
Singapore1
Suncheon1