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Advertising effectiveness of interactivity with real, transfigured, fictional and incongruent brands in narrative video games568

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Advertising-effectiveness-of-interactivity-with-brands.pdf288

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Number of views in the range

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Advertising effectiveness of interactivity with real, transfigured, fictional and incongruent brands in narrative video games155

Number of downloads in the range

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Advertising-effectiveness-of-interactivity-with-brands.pdf62

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May 202414
June 202412
July 202418
August 202417
September 202412
October 202459
November 202423
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Number of downloads in the period of time

  • Downloads
  • May 2024
    12
  • June 2024
    7
  • July 2024
    2
  • August 2024
    6
  • September 2024
    7
  • October 2024
    16
  • November 2024
    12
 
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India8
China7
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Finland5
Germany5
Sweden4

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United States17
Germany5
China4
Turkey4
France1
Australia1
Finland1
Sweden1

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Boardman5
Champaign4
Istanbul4
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Bangkok4
Helsinki3
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Champaign3
Istanbul3
Lima3
Boardman2
Helsinki1
Bangkok1