<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-04-14T17:59:24Z</responseDate><request verb="GetRecord" identifier="oai:uvadoc.uva.es:10324/24932" metadataPrefix="edm">https://uvadoc.uva.es/oai/request</request><GetRecord><record><header><identifier>oai:uvadoc.uva.es:10324/24932</identifier><datestamp>2025-02-25T08:14:35Z</datestamp><setSpec>com_10324_1191</setSpec><setSpec>com_10324_931</setSpec><setSpec>com_10324_894</setSpec><setSpec>col_10324_1381</setSpec></header><metadata><rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:doc="http://www.lyncode.com/xoai" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:ore="http://www.openarchives.org/ore/terms/" xmlns:dcterms="http://purl.org/dc/terms/" xmlns:ds="http://dspace.org/ds/elements/1.1/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:edm="http://www.europeana.eu/schemas/edm/" xsi:schemaLocation="http://www.w3.org/1999/02/22-rdf-syntax-ns# http://www.europeana.eu/schemas/edm/EDM.xsd">
<edm:ProvidedCHO rdf:about="http://uvadoc.uva.es/handle/10324/24932">
<dc:creator>Ortega Arranz, Alejandro</dc:creator>
<dc:creator>Muñoz Cristobal, Juan Alberto</dc:creator>
<dc:creator>Martínez Monés, Alejandra</dc:creator>
<dc:creator>Bote Lorenzo, Miguel Luis</dc:creator>
<dc:creator>Asensio Pérez, Juan Ignacio</dc:creator>
<dc:date>2016</dc:date>
<dc:description>Producción Científica</dc:description>
<dc:description>Gamification is the use of game design elements in non-game contexts, and it has reported potential benefits for students. However, the proposals supporting teachers to create gamified ubiquitous learning situations are tied to specific activities and enactment technologies. To&#xd;
start addressing this issue, we propose a system to help teachers design and deploy these situations involving a variety of technologies frequently used in education</dc:description>
<dc:format>application/pdf</dc:format>
<dc:identifier>http://uvadoc.uva.es/handle/10324/24932</dc:identifier>
<dc:language>eng</dc:language>
<dc:publisher>Springer</dc:publisher>
<dc:title>A system for gamifying ubiquitous learning situations supported by multiple technologies</dc:title>
<dc:type>info:eu-repo/semantics/conferenceObject</dc:type>
<dcterms:alternative>ITS 2016</dcterms:alternative>
<edm:type>TEXT</edm:type>
</edm:ProvidedCHO>
<ore:Aggregation rdf:about="http://uvadoc.uva.es/handle/10324/24932#aggregation">
<edm:aggregatedCHO rdf:resource="http://uvadoc.uva.es/handle/10324/24932"/>
<edm:dataProvider>UVaDOC. Repositorio Documental de la Universidad de Valladolid</edm:dataProvider>
<edm:isShownAt rdf:resource="http://uvadoc.uva.es/handle/10324/24932"/>
<edm:isShownBy rdf:resource="https://uvadoc.uva.es/bitstream/10324/24932/1/system-gamifying-%5bITS2016%5d%20Ortega-Arranz%20et%20al_doc%26poster.pdf"/>
<edm:provider>Hispana</edm:provider>
<edm:rights rdf:resource="http://creativecommons.org/licenses/by-nc-nd/4.0/"/>
</ore:Aggregation>
<edm:WebResource rdf:about="https://uvadoc.uva.es/bitstream/10324/24932/1/system-gamifying-%5bITS2016%5d%20Ortega-Arranz%20et%20al_doc%26poster.pdf">
<edm:rights rdf:resource="http://creativecommons.org/licenses/by-nc-nd/4.0/"/>
</edm:WebResource>
</rdf:RDF></metadata></record></GetRecord></OAI-PMH>