<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-04-22T22:41:12Z</responseDate><request verb="GetRecord" identifier="oai:uvadoc.uva.es:10324/31401" metadataPrefix="qdc">https://uvadoc.uva.es/oai/request</request><GetRecord><record><header><identifier>oai:uvadoc.uva.es:10324/31401</identifier><datestamp>2021-07-06T08:34:16Z</datestamp><setSpec>com_10324_1191</setSpec><setSpec>com_10324_931</setSpec><setSpec>com_10324_894</setSpec><setSpec>col_10324_1381</setSpec></header><metadata><qdc:qualifieddc xmlns:qdc="http://dspace.org/qualifieddc/" xmlns:doc="http://www.lyncode.com/xoai" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:dcterms="http://purl.org/dc/terms/" xmlns:dc="http://purl.org/dc/elements/1.1/" xsi:schemaLocation="http://purl.org/dc/elements/1.1/ http://dublincore.org/schemas/xmls/qdc/2006/01/06/dc.xsd http://purl.org/dc/terms/ http://dublincore.org/schemas/xmls/qdc/2006/01/06/dcterms.xsd http://dspace.org/qualifieddc/ http://www.ukoln.ac.uk/metadata/dcmi/xmlschema/qualifieddc.xsd">
<dc:title>Scalable Team-Based Software Engineering Education via Automated Systems</dc:title>
<dc:creator>Ju, An</dc:creator>
<dc:creator>Fu, Xiao</dc:creator>
<dc:creator>Zeitsoff, Joshua</dc:creator>
<dc:creator>Dimitriadis Damoulis, Ioannis</dc:creator>
<dc:creator>Fox, Armando</dc:creator>
<dc:creator>Hemani, Adnan</dc:creator>
<dcterms:abstract>Team projects are essential in modern software engineering education. Students collaboratively build a piece of software that addresses practical issues, through which they practice both technical skills and soft skills, in a setting that resembles the real working environment. However, team projects are complex. Previous studies have explored various design spaces, such as team formation [1], project selection [2], team coaching [3], and student evaluation [4];&#xd;
while others have reported experience regarding the design, organization, teaching, and evolution of a project-based software engineering curriculum [5][6][7][8]. The complexity of&#xd;
team projects explains why we rarely see large-scale software engineering courses with a team project. In this paper, we try to address the scalability issue of software engineering projects and lay out our blueprint for enabling the learning of software engineering with a team project via MOOCs.</dcterms:abstract>
<dcterms:dateAccepted>2018-09-05T12:34:10Z</dcterms:dateAccepted>
<dcterms:available>2018-09-05T12:34:10Z</dcterms:available>
<dcterms:created>2018-09-05T12:34:10Z</dcterms:created>
<dcterms:issued>2018</dcterms:issued>
<dc:type>info:eu-repo/semantics/conferenceObject</dc:type>
<dc:identifier>http://uvadoc.uva.es/handle/10324/31401</dc:identifier>
<dc:language>eng</dc:language>
<dc:relation>info:eu-repo/grantAgreement/EC/H2020/669074</dc:relation>
<dc:relation>info:eu-repo/grantAgreement/EC/H2020/731685</dc:relation>
<dc:rights>info:eu-repo/semantics/restrictedAccess</dc:rights>
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