<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-04-22T22:14:38Z</responseDate><request verb="GetRecord" identifier="oai:uvadoc.uva.es:10324/72235" metadataPrefix="dim">https://uvadoc.uva.es/oai/request</request><GetRecord><record><header><identifier>oai:uvadoc.uva.es:10324/72235</identifier><datestamp>2025-02-14T09:40:13Z</datestamp><setSpec>com_10324_38</setSpec><setSpec>col_10324_852</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:doc="http://www.lyncode.com/xoai" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
<dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="es" authority="5a5e5820632e4ddb" confidence="600" orcid_id="0000-0002-1196-2892">García Sastre, Sara</dim:field>
<dim:field mdschema="dc" element="contributor" qualifier="author" authority="9f46253a-f82a-4177-b632-f3c421e21a14" confidence="600" orcid_id="">Redondo Urdiales, Sara</dim:field>
<dim:field mdschema="dc" element="contributor" qualifier="editor" lang="es" authority="EDUVA55" confidence="600" orcid_id="">Universidad de Valladolid. Facultad de Educación y Trabajo Social</dim:field>
<dim:field mdschema="dc" element="date" qualifier="accessioned">2024-12-04T15:09:53Z</dim:field>
<dim:field mdschema="dc" element="date" qualifier="available">2024-12-04T15:09:53Z</dim:field>
<dim:field mdschema="dc" element="date" qualifier="issued">2024</dim:field>
<dim:field mdschema="dc" element="identifier" qualifier="uri">https://uvadoc.uva.es/handle/10324/72235</dim:field>
<dim:field mdschema="dc" element="description" qualifier="abstract" lang="es">Este trabajo presenta el diseño e implementación de un escape room en un aula de tercer curso del&#xd;
segundo ciclo de educación infantil, utilizando herramientas tecnológicas como la aplicación&#xd;
Genially. El objetivo es mostrar cómo la gamificación puede involucrar a todos los niños,&#xd;
facilitando un aprendizaje lúdico-didáctico, además de investigar sobre el impacto social,&#xd;
cognitivo y motriz en ellos. Se incluyen contenidos curriculares y una investigación teórica que&#xd;
respalda este enfoque. Los resultados indican que estos métodos son satisfactorios en el aula y&#xd;
plantean la posibilidad de que los docentes consideren su inclusión, ya sea como complemento o&#xd;
en combinación con técnicas tradicionales.</dim:field>
<dim:field mdschema="dc" element="description" qualifier="abstract" lang="es">This work presents the design and implementation of an escape room in a third year classroom of&#xd;
the second cycle of early childhood education, using technological tools such as the Genially&#xd;
application. The aim is to show how gamification can involve all children, facilitating playfuldidactic learning, as well as to investigate the social, cognitive and motor impact on them.&#xd;
Curricular content and theoretical research supporting this approach are included. The results&#xd;
indicate that these methods are successful in the classroom and raise the possibility for teachers to&#xd;
consider their inclusion, either as a complement or in combination with traditional techniques.</dim:field>
<dim:field mdschema="dc" element="description" qualifier="sponsorship" lang="es">Departamento de Pedagogía</dim:field>
<dim:field mdschema="dc" element="description" qualifier="degree" lang="es">Grado en Educación Infantil</dim:field>
<dim:field mdschema="dc" element="format" qualifier="mimetype" lang="es">application/pdf</dim:field>
<dim:field mdschema="dc" element="language" qualifier="iso" lang="es">spa</dim:field>
<dim:field mdschema="dc" element="rights" qualifier="accessRights" lang="es">info:eu-repo/semantics/openAccess</dim:field>
<dim:field mdschema="dc" element="rights" qualifier="uri" lang="*">http://creativecommons.org/licenses/by-nc-nd/4.0/</dim:field>
<dim:field mdschema="dc" element="rights" lang="*">Attribution-NonCommercial-NoDerivatives 4.0 Internacional</dim:field>
<dim:field mdschema="dc" element="subject" qualifier="classification" lang="es">Educación Infantil</dim:field>
<dim:field mdschema="dc" element="subject" qualifier="classification" lang="es">TIC</dim:field>
<dim:field mdschema="dc" element="subject" qualifier="classification" lang="es">Escape room</dim:field>
<dim:field mdschema="dc" element="title" lang="es">Enigma interactivo: un escape room digital en un aula de Educación Infantil</dim:field>
<dim:field mdschema="dc" element="type" lang="es">info:eu-repo/semantics/bachelorThesis</dim:field>
</dim:dim></metadata></record></GetRecord></OAI-PMH>