RT info:eu-repo/semantics/article T1 Using challenges to enhance a learning game for pronunciation training of English as a second language A1 Tejedor García, Cristian A1 Escudero Mancebo, David A1 Cardeñoso Payo, Valentín A1 González Ferreras, César K1 English learning K1 Aprendizaje del inglés K1 Mobile learning application K1 Aplicación móvil educativa K1 Pronunciation K1 Pronunciación K1 1203.17 Informática AB Learning games have a remarkable potential for education. They provide an emergent form of social participation that deserves the assessment of their usefulness and efficiency in learning processes. This study describes a novel learning game for foreign pronunciation training in which players can challenge each other. Native Spanish speakers performed several pronunciation activities during a one-month competition using a mobile application, designed under a minimal pairs approach, to improve their pronunciation of English as a foreign language. This game took place in a competitive scenario in which students had to challenge other participants in order to get high scores and climb up a leaderboard. Results show intense practice supported by a significant number of activities and playing regularity, so the most active and motivated players in the competition achieved significant pronunciation improvement results. The integration of automatic speech recognition (ASR) and text-to-speech (TTS) technology allowed users to improve their pronunciation while being immersed in a highly motivational game. PB IEEE Xplore SN 2169-3536 YR 2020 FD 2020 LK http://uvadoc.uva.es/handle/10324/41012 UL http://uvadoc.uva.es/handle/10324/41012 LA eng NO IEEE Access, 2020, vol. 8. p. 74250-74266 NO Producción Científica DS UVaDOC RD 14-oct-2024