RT info:eu-repo/semantics/conferenceObject T1 A New GPU-based Approach to the Shortest Path Problem A1 Ortega-Arranz, Hector A1 Torres de la Sierra, Yuri A1 Llanos Ferraris, Diego Rafael A1 González Escribano, Arturo K1 Informática K1 Dijkstra K1 GPU K1 Kepler K1 NSSP K1 Parallel Algorithms K1 SSSP K1 1203 Ciencia de Los Ordenadores K1 3304 Tecnología de Los Ordenadores AB The Single-Source Shortest Path (SSSP) problem arises in many different fields. In this paper we present a GPU-based version of the Crauser et al. SSSP algorithm. Our work significantly speeds up the computation of the SSSP, not only with respect to the CPU-based version, but also to other state-of-the-art GPU implementation based on Dijkstra, due to Martín et al. Both GPU implementations have been evaluated using the last Nvidia architecture (Kepler). Our experimental results show that the new GPU-Crauser algorithm leads to speed-ups from 13× to 220× with respect to the CPU version and a performance gain of up to 17% with respect the GPU-Martên algorithm. PB IEEE YR 2013 FD 2013 LK https://uvadoc.uva.es/handle/10324/70778 UL https://uvadoc.uva.es/handle/10324/70778 LA eng NO 2013 International Conference on High Performance Computing and Simulation (HPCS 2013), pp 505-511, ISBN 978-1-4799-0838-7, July 01-05, 2013, Helsinki, Finland, NO Producción Científica DS UVaDOC RD 26-nov-2024