TY - JOUR AU - Vega Riera, Elías AU - Camarero Izquierdo, María Carmen AU - Gutiérrez Arranz, Ana María PY - 2022 SN - 1044-7318 UR - https://uvadoc.uva.es/handle/10324/62150 AB - Despite companies’ increasing use of video games and advergames to interact with customers, gamification literature has so far barely explained how the gamification of a commercial website and the degree of difficulty of the games inserted in the... LA - eng PB - Taylor and Francis TI - Customer experience in gamified commercial websites: the impact of game difficulty and gameplays DO - 10.1080/10447318.2022.2096727 ER -