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Análisis de la frecuencia de uso, potencial didáctico y educativo de los videojuegos, y de su posible integración curricular825

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TFM-B.42.pdf936

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Análisis de la frecuencia de uso, potencial didáctico y educativo de los videojuegos, y de su posible integración curricular162

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TFM-B.42.pdf61

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May 202528
June 202512
July 202520
August 202522
September 202537
October 202524
November 202519
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  • May 2025
    5
  • June 2025
    13
  • July 2025
    4
  • August 2025
    5
  • September 2025
    17
  • October 2025
    10
  • November 2025
    7
 
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China23
Russia19
Spain11
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Peru5
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Vietnam3

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United States19
China8
Ecuador7
Peru6
Spain6
Russia2

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Inca8
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Beijing4
Lima3
Kyiv2
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Boardman2
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Santa Elena7
Boardman5
Lima4
Beijing4
Inca2