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    • Dpto. Ciencia de los Materiales e Ingeniería Metalúrgica, Expresión Gráfica en la Ingeniería, Ingeniería Cartográfica, ..
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    Por favor, use este identificador para citar o enlazar este ítem:https://uvadoc.uva.es/handle/10324/79091

    Título
    Manufacturing of Sculpture in the Digital Age.
    Autor
    Santos Martín, Francisco JavierAutoridad UVA Orcid
    Merino Gómez, ElenaAutoridad UVA Orcid
    San Juan Blanco, ManuelAutoridad UVA Orcid
    Año del Documento
    2024-07
    Editorial
    Springer
    Descripción
    Producción Científica
    Documento Fuente
    Santos Martín, F.J., Merino-Gómez, E., San-Juan, M. (2024). Manufacturing of Sculpture in the Digital Age. In: Moral-Andrés, F., Merino-Gómez, E., Reviriego, P. (eds) Decoding Cultural Heritage. Springer, Cham. https://doi.org/10.1007/978-3-031-57675-1_11
    Zusammenfassung
    The creation of three-dimensional artistic works has employed a wide range of manufacturing processes throughout its history. Aspects such as the specialization of functions or serial production, typical of industrial processes, have been present since antiquity in the crafting of simple everyday objects and also in the manufacturing of more complex and unique pieces, such as artistic sculptures. The material remains of serialized artifacts and the tools used in their production reveal extremely slow and laborious methods, even in processes aimed at mass production. In the present day, parallels exist between the digital revolution and the automation of manufacturing sectors and the new possibilities for producing three-dimensional artworks. The tools provided by the digital environment for the conception, design, and virtual construction of artistic objects in three dimensions have been complemented for over a decade by the possibilities for their subsequent materialization through 3D printing or machining with sophisticated robots. Profound changes in this sector are contributing to renewing the traditional discussion about the role of the artist in highly technologized processes. In this chapter, we reflect on the current scenario posed by new three-dimensional manufacturing technologies and their consequences for the possibilities of dissemination, perception, and reception of sculptural manufacturing methods in the twenty-first century.
    Materias Unesco
    3310.05 Ingeniería de Procesos
    Palabras Clave
    sculpture
    manufacturing technologies
    3D
    ISBN
    978-3-031-57674-4
    DOI
    10.1007/978-3-031-57675-1_11
    Patrocinador
    This work has been possible in part thanks to Espacios Culturales y prácticas artísticas contemporáneas: estrategias y dinámicas de renovación en periferias urbanas. Ministerio de Ciencia e Innovación, Proyectos Generación de Conocimiento. Referencia: PID2022-140361NB-I00.
    Version del Editor
    https://link.springer.com/chapter/10.1007/978-3-031-57675-1_11#Ack1
    Propietario de los Derechos
    Springer Nature
    Idioma
    eng
    URI
    https://uvadoc.uva.es/handle/10324/79091
    Tipo de versión
    info:eu-repo/semantics/acceptedVersion
    Derechos
    restrictedAccess
    Aparece en las colecciones
    • DEP07 - Capítulos de monografías [1]
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    Capítulo del libro 978-3-031-57675-1_11.pdf
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