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dc.contributor.authorGonzález Ferreras, César 
dc.contributor.authorEscudero Mancebo, David 
dc.contributor.authorCorrales Astorgano, Mario
dc.contributor.authorAguilar Cuevas, Lourdes
dc.contributor.authorFlores Lucas, María del Valle 
dc.date.accessioned2017-12-04T17:31:32Z
dc.date.available2018-09-01T23:40:43Z
dc.date.issued2017
dc.identifier.citationInternational Journal of Human–Computer Interaction, 2017, vol. 33, n. 9, p. 693-712es
dc.identifier.issn1044 - 7318es
dc.identifier.urihttp://uvadoc.uva.es/handle/10324/27527
dc.descriptionProducción Científicaes
dc.description.abstractThis article describes the design, implementation and evaluation of an educational video game that helps individuals with Down syndrome to improve their speech skills, specifically those related to prosody. Special attention has been paid to the design of the user interface, taking into account the cognitive, learning, and attentional limitations of people with Down syndrome. The learning content is conveyed by activities of production and perception of prosodic phenomena, aimed at increasing their communicative competence. These activities are introduced within the narrative of a video game so that the players do not conceive the tool as a mere succession of learning activities, but so that they learn and improve their speech while playing. The evaluation strategy that has been followed involves real users and combines different evaluation activities. Results show a high level of acceptance by participants and also by professionals, speech therapists, and special education teachers.es
dc.format.mimetypeapplication/pdfes
dc.language.isoenges
dc.publisherTaylor & Francises
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.titleEngaging adolescents with Down syndrome in an educational video gamees
dc.typeinfo:eu-repo/semantics/articlees
dc.rights.holderTaylor & Francises
dc.identifier.doihttp://dx.doi.org/10.1080/10447318.2017.1278895es
dc.identifier.publicationfirstpage693es
dc.identifier.publicationissue9es
dc.identifier.publicationlastpage712es
dc.identifier.publicationtitleInternational Journal of Human–Computer Interactiones
dc.identifier.publicationvolume33es
dc.peerreviewedSIes
dc.description.embargo2018-09-01es
dc.description.projectMEC-FEDER Grant TIN2014-59852-R y la Junta de Castilla y León Regional Grant VA145U14es


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