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dc.contributor.authorTejedor García, Cristian 
dc.contributor.authorEscudero Mancebo, David 
dc.contributor.authorGonzález Ferreras, César 
dc.contributor.authorCámara Arenas, Enrique 
dc.contributor.authorCardeñoso Payo, Valentín 
dc.date.accessioned2017-12-04T17:57:32Z
dc.date.available2017-12-04T17:57:32Z
dc.date.issued2016
dc.identifier.urihttp://uvadoc.uva.es/handle/10324/27528
dc.description.abstractWe present a foreign language (L2) pronunciation training serious game, TipTopTalk!, based on the minimal-pairs technique. We carried out a three-week test experiment where participants had to overcome several challenges including exposure, discrimination and production, while using Text-To-Speech (TTS) and Automatic Speech Recognition (ASR) systems in a mobile application. The quality of users’ production is measured in order to assess their improvement. The application implements gamification resources with the aim of promoting continued practice. Preliminary results show that users with poorer initial performance levels make relatively more progress than the rest. However, it is desirable to include specific and individualized feedback in future versions so as to avoid the performance drop detected after the protracted use of the tool.es
dc.format.mimetypeapplication/pdfes
dc.language.isoenges
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.titleImproving L2 production with a gamified computer-assisted pronunciation training tool, TipTopTalk!es
dc.typeinfo:eu-repo/semantics/conferenceObjectes
dc.title.eventIberspeech: "IX Jornadas en Tecnologías del Habla" y "V Iberian Sltech Workshop"es
dc.description.projectMEC-FEDER Grant TIN2014-59852-R y la Junta de Castilla y León Regional Grant VA145U14es
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International


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