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    Por favor, use este identificador para citar o enlazar este ítem:http://uvadoc.uva.es/handle/10324/31409

    Título
    Creating Engaging Experiences in MOOCs through In-Course Redeemable Rewards
    Autor
    Ortega Arranz, AlejandroAutoridad UVA
    Kalz, Marco
    Martínez Monés, AlejandraAutoridad UVA
    Congreso
    2018 IEEE Global Engineering Education Conference (EDUCON 2018), Santa Cruz de Tenerife, Spain
    Año del Documento
    2018
    Résumé
    Gamification strategies have been proposed to mitigate student disengagement and dropouts in massive online environments, due to the positive results shown by these strategies at lower scales. Among various gamification strategies, redeemable rewards have been identified as an effective element to intrinsically motivate students and increase their engagement in educational settings, including MOOCs. Yet, effective design, implementation and enactment of this gamification strategy in MOOC contexts might face new challenges, given the unique characteristics of these learning settings such as massiveness. As an attempt to help teachers use redeemable rewards in MOOCs, this paper analyzes the characteristics of MOOCs that influence its integration and presents a proposal of a system supporting the design, implementation and enactment of such rewards. The envisioned system is illustrated by a scenario that describes the main features of this system for teachers and students.
    Patrocinador
    Ministerio de Economía, Industria y Competitividad (Projects TIN2014-53199-C3-2-R and TIN2017-85179-C3-2-R)
    Junta de Castilla y León (programa de apoyo a proyectos de investigación – Ref. VA082U16)
    Idioma
    eng
    URI
    http://uvadoc.uva.es/handle/10324/31409
    Derechos
    restrictedAccess
    Aparece en las colecciones
    • DEP71 - Comunicaciones a congresos, conferencias, etc. [120]
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    78659_[EDUCON18] Ortega-Arranz et al_online_version(1).pdf
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    1.255Mo
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    Universidad de Valladolid

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