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dc.contributor.authorSantos Martín, Francisco Javier 
dc.contributor.authorMerino Gómez, Elena 
dc.contributor.authorSan Juan Blanco, Manuel 
dc.date.accessioned2025-10-27T21:05:02Z
dc.date.available2025-10-27T21:05:02Z
dc.date.issued2024-07
dc.identifier.citationSantos Martín, F.J., Merino-Gómez, E., San-Juan, M. (2024). Manufacturing of Sculpture in the Digital Age. In: Moral-Andrés, F., Merino-Gómez, E., Reviriego, P. (eds) Decoding Cultural Heritage. Springer, Cham. https://doi.org/10.1007/978-3-031-57675-1_11es
dc.identifier.isbn978-3-031-57674-4es
dc.identifier.isbn978-3-031-57675-1es
dc.identifier.urihttps://uvadoc.uva.es/handle/10324/79091
dc.descriptionProducción Científicaes
dc.description.abstractThe creation of three-dimensional artistic works has employed a wide range of manufacturing processes throughout its history. Aspects such as the specialization of functions or serial production, typical of industrial processes, have been present since antiquity in the crafting of simple everyday objects and also in the manufacturing of more complex and unique pieces, such as artistic sculptures. The material remains of serialized artifacts and the tools used in their production reveal extremely slow and laborious methods, even in processes aimed at mass production. In the present day, parallels exist between the digital revolution and the automation of manufacturing sectors and the new possibilities for producing three-dimensional artworks. The tools provided by the digital environment for the conception, design, and virtual construction of artistic objects in three dimensions have been complemented for over a decade by the possibilities for their subsequent materialization through 3D printing or machining with sophisticated robots. Profound changes in this sector are contributing to renewing the traditional discussion about the role of the artist in highly technologized processes. In this chapter, we reflect on the current scenario posed by new three-dimensional manufacturing technologies and their consequences for the possibilities of dissemination, perception, and reception of sculptural manufacturing methods in the twenty-first century.es
dc.format.mimetypeapplication/pdfes
dc.language.isoenges
dc.publisherSpringeres
dc.rights.accessRightsinfo:eu-repo/semantics/restrictedAccesses
dc.subject.classificationsculpturees
dc.subject.classificationmanufacturing technologieses
dc.subject.classification3Des
dc.titleManufacturing of Sculpture in the Digital Age.es
dc.typeinfo:eu-repo/semantics/bookPartes
dc.rights.holderSpringer Naturees
dc.identifier.doi10.1007/978-3-031-57675-1_11es
dc.relation.publisherversionhttps://link.springer.com/chapter/10.1007/978-3-031-57675-1_11#Ack1es
dc.identifier.publicationfirstpage249es
dc.identifier.publicationlastpage262es
dc.identifier.publicationtitleDecoding Cultural Heritagees
dc.description.projectThis work has been possible in part thanks to Espacios Culturales y prácticas artísticas contemporáneas: estrategias y dinámicas de renovación en periferias urbanas. Ministerio de Ciencia e Innovación, Proyectos Generación de Conocimiento. Referencia: PID2022-140361NB-I00.es
dc.type.hasVersioninfo:eu-repo/semantics/acceptedVersiones
dc.subject.unesco3310.05 Ingeniería de Procesoses


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