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    Por favor, use este identificador para citar o enlazar este ítem:https://uvadoc.uva.es/handle/10324/83188

    Título
    Understanding teacher design practices for digital inquiry–based science learning: the case of Go-Lab
    Autor
    de Jong, Ton
    Gillet, Denis
    Rodríguez-Triana, María Jesús
    Hovardas, Tasos
    Dikke, Diana
    Doran, Rosa
    Dziabenko, Olga
    Koslowsky, Jens
    Korventausta, Miikka
    Law, Effie
    Pedaste, Margus
    Tasiopoulou, Evita
    Vidal, Gérard
    Zacharia, Zacharias C.
    Año del Documento
    2021
    Editorial
    Springer
    Descripción
    Producción Científica
    Documento Fuente
    Educational Technology Research and Development, 2021, vol. 69, p. 417–444
    Résumé
    Designing and implementing online or digital learning material is a demanding task for teachers. This is even more the case when this material is used for more engaged forms of learning, such as inquiry learning. In this article, we give an informed account of Go-Lab, an ecosystem that supports teachers in creating Inquiry Learning Spaces (ILSs). These ILSs are built around STEM–related online laboratories. Within the Go-Lab ecosystem, teachers can combine these online laboratories with multimedia material and learning apps, which are small applications that support learners in their inquiry learning process. The Go-Lab ecosystem offers teachers ready–made structures, such as a standard inquiry cycle, alternative scenarios or complete ILSs that can be used as they are, but it also allows teachers to configure these structures to create personalized ILSs. For this article, we analyzed data on the design process and structure of 2414 ILSs that were (co)created by teachers and that our usage data suggest have been used in classrooms. Our data show that teachers prefer to start their design from empty templates instead of more domain–related elements, that the makeup of the design team (a single teacher, a group of collaborating teachers, or a mix of teachers and project members) influences key design process characteristics such as time spent designing the ILS and number of actions involved, that the characteristics of the resulting ILSs also depend on the type of design team and that ILSs that are openly shared (i.e., published in a public repository) have different characteristics than those that are kept private.
    Palabras Clave
    Digital education
    Online labs
    Instructional design process
    Learning analytics
    Inquiry learning
    ISSN
    1042-1629
    Revisión por pares
    SI
    DOI
    10.1007/s11423-020-09904-z
    Patrocinador
    Horizon 2020 Research and Innovation Programme under Grant Agreement No 731685.
    Version del Editor
    https://link.springer.com/article/10.1007/s11423-020-09904-z#Ack1
    Idioma
    eng
    URI
    https://uvadoc.uva.es/handle/10324/83188
    Tipo de versión
    info:eu-repo/semantics/publishedVersion
    Derechos
    openAccess
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    • DEP41 - Artículos de revista [137]
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    de Jong et al 2021_Understanding teacher design practices.pdf
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