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    Por favor, use este identificador para citar o enlazar este ítem:https://uvadoc.uva.es/handle/10324/64515

    Título
    Gamification experience in the subject of descriptive geometry for architecture
    Autor
    Álvaro Tordesillas, AntonioAutoridad UVA Orcid
    Alonso Rodríguez, MartaAutoridad UVA
    Poza Casado, IreneAutoridad UVA Orcid
    Galván Desvaux, NoeliaAutoridad UVA Orcid
    Año del Documento
    2020
    Editorial
    Universidad Nacional de Educación a Distancia
    Descripción
    Producción Científica
    Documento Fuente
    Educación XX1, 2020, vol. 23, p. 373-408
    Resumen
    The hasty changes in the curricula that have occurred in recent years in the School of Architecture of XXX have generated some problems in the subject of Descriptive Geometry that have been added to others that had been ongoing for many years. A Teaching Innovation Project (TIP) seeks to provide a solution to the problems raised with new methods of teaching inside and outside the classroom and greater interaction between the students and the professor. This way, geometry is no longer something abstract, unrelated to the professional practice of the architect. Thereby, it is intended to structure a new subject that provides students not only with graphic and spatial techniques but also with teamwork, cooperation, training, sufficiency and autonomy resources that help them in the development of their future career. In order to carry out this new methodology for teaching, a course based on gamification has been designed, which allows the students to focus on the subject from a more playful point of view with the aim of motivating and involving them. Based on a three-year experience of comparative work between the traditional and the proposed systems, the conclusions obtained with regards to the withdrawal rate, academic performance and perception of the teaching method are presented in this paper. The incorporation of techniques based on games had a motivating effect on the students, who discovered a way of learning by playing what they previously perceived as a tedious subject.
    Materias (normalizadas)
    arquitectura y urbanismo
    Palabras Clave
    Cooperative learning, teaching methods, educational games, motivation techniques, instructional innovation, postsecondary education.
    ISSN
    1139-613X
    Revisión por pares
    SI
    DOI
    10.5944/educxx1.23591
    Version del Editor
    https://revistas.uned.es/index.php/educacionXX1/article/view/23591
    Idioma
    eng
    URI
    https://uvadoc.uva.es/handle/10324/64515
    Tipo de versión
    info:eu-repo/semantics/publishedVersion
    Derechos
    openAccess
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    • DEP72 - Artículos de revista [90]
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    2020 Educacion XXI.pdf
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    Attribution-NonCommercial 4.0 InternacionalLa licencia del ítem se describe como Attribution-NonCommercial 4.0 Internacional

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