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dc.contributor.authorMoreno Calderón, Selene 
dc.contributor.authorMartínez Cagigal, Víctor 
dc.contributor.authorMartín Fernández, Ana
dc.contributor.authorSantaMaría Vazquez, Eduardo 
dc.contributor.authorHornero Sánchez, Roberto 
dc.date.accessioned2025-10-06T12:35:46Z
dc.date.available2025-10-06T12:35:46Z
dc.date.issued2025
dc.identifier.citationBiocybernetics and Biomedical Engineering, 2025, vol. 45, n. 3, p. 528-538es
dc.identifier.issn0208-5216es
dc.identifier.urihttps://uvadoc.uva.es/handle/10324/78342
dc.descriptionProducción Científicaes
dc.description.abstractBackground and objective: Brain-computer interface (BCI) systems can assist individuals with severe motor disabilities by enabling communication through their brain signals using spellers, which allow selecting commands from a set of options. For this technology, accuracy, speed and user comfort are essential. Code-modulated visual evoked potentials (c-VEPs) have demonstrated promising performance in BCI control. Integrating BCI systems with mixed reality (MR) could provide portability and autonomy. However, to the best of our knowledge, no existing studies have explored the feasibility of combining MR with c-VEP-based BCIs. This study aims to: (1) evaluate the performance of integrating MR with c-VEP-based BCIs and (2) study the visual fatigue induced by c-VEPs compared to traditional screen. Methods: Twenty participants used a 36-character speller to select words in both MR and traditional screen conditions. Metrics like accuracy and information transfer rate (ITR) were measured. Usability and eyestrain were evaluated through questionnaires. Results: The integration of MR with c-VEPs achieved an accuracy of 96.71 % and an ITR of 27.55 bits/min, compared to 95.98 % accuracy and 27.10 bits/min for the conventional screen condition. The questionnaires revealed minimal levels of visual fatigue in both conditions and high usability. No significant differences were observed between conditions in terms of performance or visual fatigue. Conclusions: The c-VEP-based speller with MR-BCI technology proved feasible, achieving performance levels similar to the conventional setup, with high accuracy in both conditions. The study also found comparable visual fatigue between MR and traditional screens, supporting the practicality of MR integration in BCI systems.es
dc.format.mimetypeapplication/pdfes
dc.language.isoenges
dc.publisherElsevieres
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/*
dc.subject.classificationBrain-computer interfaces (BCI)es
dc.subject.classificationCode-modulated visual evoked potential (c-VEP)es
dc.subject.classificationMixed reality (MR)es
dc.subject.classificationEyestraines
dc.subject.classificationElectroencephalography (EEG)es
dc.titleToward the integration of mixed reality and brain-computer interfaces based on code-modulated visual evoked potentialses
dc.typeinfo:eu-repo/semantics/articlees
dc.rights.holder© 2025 The Author(s)es
dc.identifier.doi10.1016/j.bbe.2025.06.003es
dc.relation.publisherversionhttps://www.sciencedirect.com/science/article/pii/S0208521625000518es
dc.identifier.publicationfirstpage528es
dc.identifier.publicationissue3es
dc.identifier.publicationlastpage538es
dc.identifier.publicationtitleBiocybernetics and Biomedical Engineeringes
dc.identifier.publicationvolume45es
dc.peerreviewedSIes
dc.description.projectThis research was supported by the project 0124_EUROAGE_MAS_4_E, cofunded by the European Union through the Interreg VI-A Spain-Portugal Program (POCTEP) 2021-2027es
dc.description.projectMinisterio de Ciencia, Innovación y Universidades - MCIU/AEI/10.13039/501100011033 y la Unión Europea NextGenerationEU/PRTR (TED2021-129915B-I00)es
dc.description.projectJunta de Castilla y León - Consejería de Educación y la UE-FEDER ( proyecto VA140P2)es
dc.rightsAtribución 4.0 Internacional*
dc.type.hasVersioninfo:eu-repo/semantics/publishedVersiones
dc.subject.unesco33 Ciencias Tecnológicases
dc.subject.unesco32 Ciencias Médicases


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