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Please use this identifier to cite or link to this item: http://uvadoc.uva.es/handle/10324/27533
Title: Implementation and test of a serious game based on minimal pairs for pronunciation training
Authors: Escudero Mancebo, David
Cámara Arenas, Enrique
Tejedor García, Cristian
González Ferreras, César
Cardeñoso Payo, Valentín
Conference: ISCA Workshop on Speech and Language Technology in Education (SLATE)
Issue Date: 2015
Abstract: This paper introduces the architecture and interface of a serious game intended for pronunciation training and assessment for Spanish students of English as second language. Users will confront a challenge consisting in the pronunciation of a minimal-pair word battery. Android ASR and TTS tools will prove useful in discerning three different pronunciation proficiency levels, ranging from basic to native. Results also provide evidence of the weaknesses and limitations of present-day technologies. These must be taken into account when defining game dynamics for pedagogical purposes.
Sponsor: MEC-FEDER Grant TIN2014-59852-R y la Junta de Castilla y León Regional Grant VA145U14
Language: eng
URI: http://uvadoc.uva.es/handle/10324/27533
Rights: info:eu-repo/semantics/openAccess
Appears in Collections:ECA-SIMM - Comunicaciones a congresos, conferencias, etc.

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