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Por favor, use este identificador para citar o enlazar este ítem: http://uvadoc.uva.es/handle/10324/27533
Título: Implementation and test of a serious game based on minimal pairs for pronunciation training
Autor: Escudero-Mancebo, David
Cámara-Arenas, Enrique
Tejedor-García, Cristian
González-Ferreras, César
Cardeñoso-Payo, Valentín
Congreso: ISCA Workshop on Speech and Language Technology in Education (SLATE)
Año del Documento: 2015
Resumen: This paper introduces the architecture and interface of a serious game intended for pronunciation training and assessment for Spanish students of English as second language. Users will confront a challenge consisting in the pronunciation of a minimal-pair word battery. Android ASR and TTS tools will prove useful in discerning three different pronunciation proficiency levels, ranging from basic to native. Results also provide evidence of the weaknesses and limitations of present-day technologies. These must be taken into account when defining game dynamics for pedagogical purposes.
Patrocinador: MEC-FEDER Grant TIN2014-59852-R y la Junta de Castilla y León Regional Grant VA145U14
Idioma: eng
URI: http://uvadoc.uva.es/handle/10324/27533
Derechos: info:eu-repo/semantics/openAccess
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